Persona crash on mesh material undo

Editor crashes when i ctrl+z after a material slot change on a mesh in persona.

Hi RayRayJnr,

I’m unable to reproduce this in 4.16.2. Any chance you can provide some more detailed repro steps? Are you using the dropdown or selecting a material in the content browser and then hitting the “Use Selected Asset From CB” arrow? Is it a spawnable mesh? Skeletal or Static?

Ok, I reproduced it but it seems to only do it with a premade project like a marketplace project (I am using the advanced locomotion system and opening the SK_Mannequin). It happens with a skeletal mesh when changing a material slot using the drop down and then ctrl-z.

Hey RayRayJnr,

Sorry, but we actually can’t just grab marketplace content as it’s restricted to the marketplace team. Any chance you can try this out in 4.17?