Problems with custom classes from tutorial video
Alright so to get acquainted with the workings of UE4 coding, I watched some tutorial videos from Epic. First, I followed this video to build the source. Then, I began to follow the steps of this video to add some code to a project. So, in line with the steps there, after building / running the solution, I created a new project ("Pizza"). Then I added the same code that he added:
Then, I ran the new code, using the "debug editor" mode. It then opens the screen where I can choose a project; I choose "Pizza". But in "Pizza", when I go to add a new blueprint and try to select "Powerup" as my parent class, it doesn't show up! Here's an image to show you what I mean.
Any idea what's going wrong? I hope I didn't miss something stupidly obvious... I'd be happy to provide any additional information about what I did, if that helps.
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