Linux Demos don't run (Failed to compile shader)

I’ve tried the linux demos on A new, community-hosted Unreal Engine Wiki - Announcements - Epic Developer Community Forums
The (black) window pops up, sound is playing for several seconds and then the game is crashing with the following message:

 Using binned.
 4.3.0-0+UE4 7038 3077 379 0
 AL lib: (WW) alc_initconfig: Failed to initialize backend "pulse"
 AL lib: (EE) UpdateDeviceParams: Failed to set 44100hz, got 48000hz instead
 C:\UnrealEngine\master\Engine\Source\Runtime\OpenGLDrv\Private\OpenGLShaders.cpp(71): LowLevelFatalError
 Failed to compile shader. Compile log:
 0(7) : error C3012: invalid value '3' for layout qualifier 'binding'
 0(8) : error C3012: invalid value '3' for layout qualifier 'binding'


 appError called: 
 Failed to compile shader. Compile log:
 0(7) : error C3012: invalid value '3' for layout qualifier 'binding'
 0(8) : error C3012: invalid value '3' for layout qualifier 'binding'

 Signal 11 caught.
 EngineCrashHandler: Signal=11


 Exiting due to error
 Starting ../../../Engine/Binaries/Linux/CrashReportClient
 zsh: abort      ./Stylized

I use ArchLinux with a GeForce 9500 GT.
If you need more information, let me know.

You could try to ask on IRC chat #UE4Linux at freenode, it’s full of people playing with UE4 on Linux hey might help you out faster then someone else here