Level Blueprint not calling input events

I was using the third person blueprint project, and inside the level print of that project I could use Input Events. But when I changed to the Top down view blueprint project, I does not pick up input events, I know that events to work in the blueprint, I have the Tick Event working. What is going on.e

Have you seen this answer about enabling input for a given blueprint?

https://answers.unrealengine.com/questions/19063/input-keypress-does-not-work.html