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[Bug] Movement component doesn't show

If you add a movement component (tried with Projectile) before adding any component that's eligible to be a root component, then that movement component won't be displayed, even though it actually is being added. Adding a valid root component after the fact will make it show up

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asked Mar 11 '14 at 03:22 AM in Using UE4

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I think that should be fixed in the next release. We now always show at least one 'default scene component' in the Components tree.

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answered Mar 11 '14 at 03:22 AM

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