Does ?listen from command line work yet? I Cannot load a listen server (But I can load a multiplayer game using 3 Rocket exe's!)

Dear Friends at Epic,

hiii there!

Do listen servers work?

I’ve tried several variations on ?listen without success in loading a listen server.

I’m expecting to load a game as ?listen and have the map load and be able to play, as a listen host, but instead the ?listen acts the same as just using -server by itself, I just get a command line and no game window

"C:\Program Files\Rocket\Engine\Binaries\Win64\RocketEditor.exe" E:\RocketVictory\VictoryGame\VictoryGame.uproject Victory?Listen -server -ResX=800 -ResY=600 -WinX=0 -WinY=0 -log

I based this on this example:
https://rocket.unrealengine.com/docs/ue4/INT/GettingStarted/Basics/CommandLineArguments/index.html#URLParameters


Success with Three Rocket Exes

I did succeed in loading a multiplayer game using THREE Rocket exe instances though, 1 as server and 2 as client

:slight_smile: :slight_smile:

Hi Rama,

Try using: /VictoryGame.uproject Victory?listen -game

I believe that should give you the results you are after, let me know if not.

Cheers!

woohooo that did it! Thanks so much Stephen!

I will be writing a beginners guide to creating multiplayer with UE4 at some point and it will feature this info you’ve shared with me :slight_smile: