Why is there no "Cast to..." in 4.3?
I'm using 4.3 and there are no "Cast to ..." for any classes except the player controller. I've tried in multiple blueprints, with and without the context sensitive setting. Think this is a bug, unless I'm doing something wrong.
In order for a cast to work, you need a reference to cast to. In most cases, you won't see an option to cast when searching unless you are pulling off a reference node. Let me know if you have any specific instances where it isn't working, preferably with an image, and I can show you how it should work.
Hope that helps!
answered Sep 15 '14 at 05:23 PM
Seems to be working for me. I've got casts to MyGame, MyCharacter, MyPlayerController, and NewWidgetBlueprint... I haven't tried any others, but those are working fine. Maybe try a fresh fork/sync and recompile the editor?
answered Jul 08 '14 at 05:14 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here