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Import Objects from Blender


When I try to import something from Blender (any version and updated fbx exporter) there is a problem with the materials on the object. It's the same material, the right cube is the cube in Unreal itself and the left one was imported from Blender. I guess you can see my problem...

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asked Jul 06 '14 at 12:56 PM in Using UE4

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avatar image RimmyD Jul 07 '14 at 01:50 AM

I would guess this is a normals issue. When importing open the dropdown for Normals and maybe try the other options to see if anything looks better. I am not well versed in blender but most software packages have some tricks to getting their normals to be just right.

The dropdown setting "Calculate Normals" is not a great solution as you should hope to get similar results and control in both packages.

avatar image Skullwing Jul 07 '14 at 12:11 PM

I already tried every option available, but nothing seems to change anything...

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The problem was that there was no UV Map on the cube...

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answered Jul 07 '14 at 01:55 PM

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