How do i create a console command in blueprint?

I’m trying to create a console command that will change the value of a boolean and I have found the execute console command node. But I’m not sure how to use it. Any ideas?

In UDK you could use “SET …” in console commands.
But I am not sure why you need to use a console command to set a boolean.
Just Ctrl-drag the bool variable into your graph and set it.

I’m not sure how exactly to do what you are doing, but blueprint interfaces seem too be a good alternative.

https://docs.unrealengine.com/latest/INT/Engine/Blueprints/UserGuide/Types/Interface/index.html