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[BUG] Steam achievements won't cache

I have tried so many things now and I can't seem to find an answer anywhere on the internet. I have this blueprint set up to try and figure out where the problem lies: But whenever I play, the overlay works fine but none of the print strings show except the one that shows the progress which just stays 0.0, although I have gotten that achievement. The game just doesn't want to chache achievements, It doesn't fail and it doesn't succeed. In-game: Another weird thing is that sometimes I do get achievements, yeterda when I went into tthe editor, opened my game as a standalone and played the game I recieved two achievements. And like half an hour ago I got another achievement after shutting down the game. How I set up achievements: How my DefaultEngine.ini looks like: Could someone please help me?

Product Version: UE 4.14
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asked Jun 07 '17 at 06:41 PM in Bug Reports

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avatar image nhelweg Jun 08 '17 at 02:03 PM

Please help me, my steam release is set to be on saturday and I wouldn't want to reschedule it.

avatar image chernoburk Mar 24 '18 at 05:10 PM

Did you fix it?

avatar image ElephantOfficial Aug 29 '18 at 09:14 AM

bump because i need this fix too

avatar image chernoburk Aug 30 '18 at 07:23 PM

It very easy. Just save and apply all changes in your steam projects. Press release update

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