Is there a way to simplify this further ?
Hello UE4 Community.
I'm still very very new to the UE4 side of GameDev and I'm just trying to get my bearings.
I was curious if someone could give any feedback or help with simplifying it further please.
This is the most simplified teleport I have so far.
What is does, is, as your character walks into the trigger, your controls get disabled during the teleport ""sequence"" then after teleporting, controls get restored.
asked Jun 07 '17 at 10:09 PM in Blueprint Scripting
This looks perfect to me. I don't see any reason to simplify it any further.
answered Jun 07 '17 at 10:16 PM
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