Compile failed in Unreal Editor but not in CLI

Hi,

Yesterday my code was compiling correctly both on Unreal Editor and in CLI (I’m on Ubuntu) with the make command.
This morning, the make command reported me the error :

file /usr/include/linux/version.h has ben modified since the precompiled header

I fixed it using this answer : Linux UE4 Build Precompiled Header Fatal Error - Platform & Builds - Epic Developer Community Forums

Now in CLI, there is no problem, the code builds, but in Unreal Engine, I have the Compile Failed error. The log only says :

[1/3] Compile ProjectName.generated.cpp

[2/3] Compile LastClassIWorkedOn.cpp

ERROR: UBT ERROR: Failed to produce item: /.../LibUE4Editor-ProjectName-933.so

If I try deleting the Binaries, Intermediate and Saved folders, Unreal Editor doesn’t want to open the project anymore. It asks me if I want to rebuild LibUE4Editor-ProjectName.so but then outputs that it can be compiled. The project is correctly built if I do it manually…

Can someone help me find where the problem is ?

Thanks

Hi,

Problem solved, I recompiled UnrealEngine.
If someone has a softer workaround that does not takes one hour, that would be great.