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Randomizing Proedural Buildings

HI everyone. i am working on a game project in which i need to create many buildings. i want to create a blueprint that uses my static meshes and randomise it into a building. unfortunately i am a noob in blueprint section so i need some advice and help

Product Version: UE 4.15
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asked Jun 09 '17 at 11:29 AM in Blueprint Scripting

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nabeeltek
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in here good look for randomization of building , but you can use this knowledges for buildings

https://www.youtube.com/watch?v=J5LXIApQmzA

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answered Jun 09 '17 at 07:19 PM

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6r0m
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