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Giving actor, location from player.

I am trying to "shadow" the player in the -1100z. I made it work with a CameraActor. But with the actor i can't. Help much appreciated. The problem is not in the z value thing, i know that, but i can't get it to update the position at all. alt text alt text

Product Version: UE 4.15
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asked Jun 09 '17 at 06:39 PM in Blueprint Scripting

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Mr.VikingDK
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avatar image Sertac Ogan Jun 09 '17 at 06:53 PM

I don't understand "ABS". Cuz abs always return positive value.

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Can you try blueprint in below?

alt text

setworld.png (107.8 kB)
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answered Jun 09 '17 at 07:00 PM

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Sertac Ogan
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avatar image Mr.VikingDK Jun 09 '17 at 09:52 PM

The problem is that it won't update the location. (I know that there is some excessive things, and that the z value thing looks a little messy, but that is not the problem.)

avatar image Sertac Ogan Jun 09 '17 at 10:01 PM

Did you try to move "Default Scene Root" ?

avatar image Mr.VikingDK Jul 17 '17 at 04:31 PM

Tried it, but it didn't work.

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I think there is a problem with the "default scene root".

Can you try this?

  1. Click on ADD COMPONENT

  2. Add a new Scene

  3. Move the new scene to make it ROOT.

Then, try again to move the sprite or the scene (as Sertan mentions).

I find out that most of the problems on things that doesn´t move properly are Scene related, so this might help. Let me know.

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answered Jul 17 '17 at 04:44 PM

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leofucci
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