How Utilize Variables in Editor to Modify parameters in blue print pre-defined?

Hello, I am trying to create some blue print based presets …

I created an Enum with the names of some possible presets for Spotlights (example)

I’m the constructor script doing the validation of my enum to find out which style spotlight selected and created for each type of selection a different spotlight with ADD COMPONENT SPOTLIGHT function … So far it works like a charm …

Now I created variables that I’m using the presets to be visible in the editor so that at some point I can modify the pre-defined parameters for each preset …

How can I do to join the variables I created with the selected presets …

I even manage to create a function to give a get the variables that appear in the editor with the values ​​of each presets most can not find a way to modify when populated with the values ​​of variables modify the presets selected preset …

any example somewhere?