Jumping after certain point of animation

I want the character to jump after a certain point of animation. I want him to take an impulse THEN he can jump, but i cant do the ‘‘can jump’’ and the notify nodes properly. Can someone help me in a specific way?

Like i said on the coment, i’ve tryed that way, but i was unable to do it. Can you explain in a specifically way? Will be really helpfull. I’ve tryed to create a bool on the AnimBP, but i couldnt ‘‘say’’ to character the ‘‘can jump’’ properly.

Helloo Mickalegend,

You should use AnimNotify. I hope this link helpful.

http://docs.unrealengine.com/latest/INT/Engine/Animation/Sequences/Notifies/

Your created variable with set “Is Falling” node. This node return jump state.

200263-falling.png