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Android Virtual Keyboard focus

I know this feature is experimental but thought you would still want to know about issues.

With the new virtual keyboard added in 4.16, when you focus a textbox it brings u the keyboard correctly, but if you hit back and close the keyboard, the textbox stays focused. Tapping the textbox again does not bring up the keyboard so you have to move focus somewhere else in order to bring up the keyboard.

In most cases this would be a minor issue, but in our case, tapping anywhere else to change the focus restarts the game and the user looses the chance to enter their high score initials.

The solution would be to either loose focus on the textbox when the keyboard is closed, or simply bring the keyboard up again when the textbox is tapped regardless of focus.

(Also having the functions to detect the keyboard open and close in blueprints would be nice, I could have made it loose focus manually with those.)

Product Version: UE 4.16
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asked Jun 10 '17 at 04:47 AM in Bug Reports

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avatar image Thomas G ♦♦ STAFF Jun 15 '17 at 07:42 PM

Hello Voren,

I was unable to reproduce the issue you are experiencing. I have a couple of questions to help narrow down the issue you are experiencing.

  1. Can your reproduce this issue in a new project?

  2. If So could you provide a detailed list of steps so that I can reproduce this issue on our end?

  3. What device are you using to test this issue? Does this issue occur on more than one device on your end?


avatar image PolygonalMonkey Aug 10 '17 at 10:04 PM

Working fine for me. ^-^ just what I needed. (I'm on 4.17 though)

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We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will follow up.


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answered Dec 22 '17 at 04:26 PM

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Thomas G ♦♦ STAFF
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