Hi, sorry if this question is already answered, i couldnt find a proper one that could help me with this doubt, so…
I’m currently working on a vulkan project using the preview rendering level of:
High End Mobile/Metal > Android Vulkan Preview
I wonder if there is any way to set this one to the default preview rendering level, because each time that i open the editor it starts on the default Shader Model 5, and often i dont notice this till some time later, is kind of annoying to switch it every time that i open this project so im here thank you for the help you could bring me!
same problem here, i searched most of the config files, but didn’t find anything. however, if you go to project settings → supported platforms and uncheck all (not android), it could work.
Or under project settings → platforms → windows/linux uncheck every “targeted RHIs”.
For me, those settings do not work. they removed shader model 5 as a default, but shader model 4 will be the new default, and i dont know why, since no supported platform uses this.
I would love to see a “default preview shader model” thing!