System.IO.FileNotFoundException: Could not find file 'game-debug.apk'

Hi guys, I’ve been trying to package my game and I keep running into this error each time I try. I’ve updated my SDK, and set up my settings with:

SDK C:/NVPACK/android-sdk-windows

NDK - C:/NVPACK/android-ndk-r12b

ANT - C:/NVPACK/apache-ant-1.8.2

JAVA - C:/NVPACK/jdk1.8.0_77

SDK - API latest

NDK - android-19

UATHelper: Packaging (Android (ETC1)): Running AutomationTool...
    UATHelper: Packaging (Android (ETC1)): Automation.ParseCommandLine: Parsing command line: -ScriptsForProject="C:/Users/matt/OneDrive/Documents/Unreal Projects/TopDownTest/TopDownTest.uproject" BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project="C:/Users/matt/OneDrive/Documents/Unreal Projects/TopDownTest/TopDownTest.uproject" -cook -stage -ar
    chive -archivedirectory=C:/Users/matt/Desktop -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Android -cookflavor=ETC1 -build -utf8output
    UATHelper: Packaging (Android (ETC1)): BuildCookRun.SetupParams: Setting up ProjectParams for C:\Users\matt\OneDrive\Documents\Unreal Projects\TopDownTest\TopDownTest.uproject
    UATHelper: Packaging (Android (ETC1)): Project.Build: ********** BUILD COMMAND STARTED **********
    UATHelper: Packaging (Android (ETC1)): CommandUtils.Run: Run: C:\Program Files\Epic Games\UE_4.16\Engine\Binaries\DotNET\UnrealBuildTool.exe TopDownTest Android Development -Project="C:\Users\matt\OneDrive\Documents\Unreal Projects\TopDownTest\TopDownTest.uproject"  "C:\Users\matt\OneDrive\Documents\Unreal Projects\TopDownTest\TopDownTest.uproject" -NoUBTMak
    efiles  -remoteini="C:\Users\matt\OneDrive\Documents\Unreal Projects\TopDownTest" -noxge -generatemanifest -NoHotReload
    LogSlate: Took 0.000871 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/DroidSansMono.ttf' (77K)
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: NDK version: 19, GccVersion: 4.9
    UATHelper: Packaging (Android (ETC1)): CommandUtils.Run: Run: Took 1.5275767s to run UnrealBuildTool.exe, ExitCode=0
    UATHelper: Packaging (Android (ETC1)): CommandUtils.Run: Run: C:\Program Files\Epic Games\UE_4.16\Engine\Binaries\DotNET\UnrealBuildTool.exe TopDownTest Android Development -Project="C:\Users\matt\OneDrive\Documents\Unreal Projects\TopDownTest\TopDownTest.uproject"  "C:\Users\matt\OneDrive\Documents\Unreal Projects\TopDownTest\TopDownTest.uproject" -NoUBTMak
    efiles  -remoteini="C:\Users\matt\OneDrive\Documents\Unreal Projects\TopDownTest" -noxge -NoHotReload -ignorejunk
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: NDK version: 19, GccVersion: 4.9
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Compiling Native code with NDK API 'android-19'
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Performing 3 actions (4 in parallel)
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: [1/3] clang++.exe PCH.UELinkerFixups.h [armv7-es2]
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: [2/3] clang++.exe UELinkerFixups.cpp [armv7-es2]
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: [3/3] clang++.exe TopDownTest-armv7-es2.so
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Deploying TopDownTest Android Development...
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Receipt Filename: C:\Users\matt\OneDrive\Documents\Unreal Projects\TopDownTest\Binaries\Android\TopDownTest.target
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: AndroidPlugin: Plugins\Runtime\AndroidPermission\Source\AndroidPermission\AndroidPermission_APL.xml
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: AndroidPlugin: Plugins\Runtime\GearVR\Source\GearVR\GearVR_APL.xml
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: AndroidPlugin: Plugins\Runtime\GearVR\Source\GearVRController\GearVRController_APL.xml
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: AndroidPlugin: Plugins\Runtime\GoogleCloudMessaging\Source\GoogleCloudMessaging\GoogleCloudMessaging_UPL.xml
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: AndroidPlugin: Source\Runtime\Online\Voice\AndroidVoiceImpl_UPL.xml
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: 
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: UPL: ..\Plugins/Runtime/AndroidPermission/Source/AndroidPermission/AndroidPermission_APL.xml
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: 
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: UPL: ..\Plugins/Runtime/GearVR/Source/GearVR/GearVR_APL.xml
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: 
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: UPL: ..\Plugins/Runtime/GearVR/Source/GearVRController/GearVRController_APL.xml
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: 
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: UPL: ..\Plugins/Runtime/GoogleCloudMessaging/Source/GoogleCloudMessaging/GoogleCloudMessaging_UPL.xml
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: 
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: UPL: ..\Source/Runtime/Online/Voice/AndroidVoiceImpl_UPL.xml
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: 
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: ====10/06/2017 14:43:26====PREPARING TO MAKE APK=================================================================
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Building Java with SDK API level 'android-26'
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: 
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Patching ant.bat to work around commandline length limit (using unused drive letter Z:)
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Using package name: 'com.YourCompany.TopDownTest'
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: 
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: ==== Writing to shim file C:\Users\matt\OneDrive\Documents\Unreal Projects\TopDownTest\Build\Android\src\com\epicgames\ue4\DownloadShim.java ====
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: 
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: ==== Shim data file up to date so not writing. ====
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: 
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: ==== Writing to template target file C:\Users\matt\OneDrive\Documents\Unreal Projects\TopDownTest\Build\Android\src\com\YourCompany\TopDownTest\AlarmReceiver.java ====
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: 
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: ==== Template target file up to date so not writing. ====
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: 
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: ==== Writing to template target file C:\Users\matt\OneDrive\Documents\Unreal Projects\TopDownTest\Build\Android\src\com\YourCompany\TopDownTest\DownloaderActivity.java ====
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: 
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: ==== Template target file up to date so not writing. ====
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: 
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: ==== Writing to template target file C:\Users\matt\OneDrive\Documents\Unreal Projects\TopDownTest\Build\Android\src\com\YourCompany\TopDownTest\OBBDownloaderService.java ====
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: 
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: ==== Template target file up to date so not writing. ====
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Cleaning up files based on template dir C:\Users\matt\OneDrive\Documents\Unreal Projects\TopDownTest\Build\Android\src\com\YourCompany\TopDownTest
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Previous .apk file(s) were made with different build settings, forcing repackage.
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: UPL Init: armeabi-v7a
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Android Permission Plugin Init
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: GearVR init
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Oculus Signature Files (osig) will be removed from APK
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: GearVRController init
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Google Cloud Messaging init
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: GCMClientSenderID set: false
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Android Voice init
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: On build machine.
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: bPackageDataInsideApk = False
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Added repository: C:\NVPACK\android-sdk-windows\extras\android\m2repository
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Added repository: ..\Source\ThirdParty\Android\extras\google\m2repository
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Added repository: ..\Source\ThirdParty\Android\extras\android\m2repository
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: AARImports: com.google.android.gms, play-services-ads, 9.2.0
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: AARImports: com.google.android.gms, play-services-auth, 9.2.0
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: AARImports: com.google.android.gms, play-services-games, 9.2.0
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: AARImports: com.google.android.gms, play-services-nearby, 9.2.0
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: AARImports: com.google.android.gms, play-services-plus, 9.2.0
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: AARImports: com.android.support, support-v13, 25.0.0
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: AAR: support-v4: 25.0.0 newer than 23.0.0
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: AAR: support-annotations: 25.0.0 newer than 23.0.0
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Extracting AARs
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: 
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: ====10/06/2017 14:43:28====PREPARING NATIVE CODE=================================================================
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: On build machine.
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Copying permission_library directory to staging before build
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: 
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Directory ..\/Source/ThirdParty/AndroidPermission/permission_library copied to C:\Users\matt\OneDrive\Documents\Unreal Projects\TopDownTest\Intermediate/Android/APK/JavaLibs/permission_library
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: 
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: ====10/06/2017 14:43:28====UPDATING BUILD CONFIGURATION FILES====================================================
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for downloader_library...
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for permission_library...
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-ads-9.2.0...
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-ads-lite-9.2.0...
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-auth-9.2.0...
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-auth-base-9.2.0...
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-base-9.2.0...
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-basement-9.2.0...
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-clearcut-9.2.0...
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-drive-9.2.0...
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-games-9.2.0...
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-gass-9.2.0...
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-nearby-9.2.0...
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-plus-9.2.0...
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-tasks-9.2.0...
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for support-compat-25.0.0...
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for support-core-ui-25.0.0...
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for support-core-utils-25.0.0...
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for support-fragment-25.0.0...
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for support-media-compat-25.0.0...
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for support-v13-25.0.0...
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for support-v4-25.0.0...
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: 
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: ==== Writing new GameActivity.java file to C:\Users\matt\OneDrive\Documents\Unreal Projects\TopDownTest\Intermediate/Android/APK\src\com\epicgames\ue4\GameActivity.java ====
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: 
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Copying new .so C:\Users\matt\OneDrive\Documents\Unreal Projects\TopDownTest\Binaries\Android\TopDownTest-armv7-es2.so file to jni folder...
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Preparing native code for debugging...
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: 
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: File ..\/Source/ThirdParty/Oculus/OculusMobile/SDK_1_0_3/Libs/armeabi-v7a/libvrapi.so copied to C:\Users\matt\OneDrive\Documents\Unreal Projects\TopDownTest\Intermediate/Android/APK/libs/armeabi-v7a/libvrapi.so
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: 
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: ====10/06/2017 14:44:16====PERFORMING FINAL APK PACKAGE OPERATION================================================
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Making .apk with Ant... (note: it's safe to ignore javac obsolete warnings)
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: 
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: BUILD FAILED
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: C:\NVPACK\android-sdk-windows\tools\ant\build.xml:597: The following error occurred while executing this line:
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: C:\NVPACK\android-sdk-windows\tools\ant\build.xml:649: The following error occurred while executing this line:
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: C:\NVPACK\android-sdk-windows\tools\ant\build.xml:694: null returned: -1073741819
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: 
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Total time: 10 seconds
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: ERROR: System.IO.FileNotFoundException: Could not find file 'C:\Users\matt\OneDrive\Documents\Unreal Projects\TopDownTest\Intermediate/Android/APK/bin/TopDownTest-debug.apk'.
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: File name: 'C:\Users\matt\OneDrive\Documents\Unreal Projects\TopDownTest\Intermediate/Android/APK/bin/TopDownTest-debug.apk'
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool:    at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool:    at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool:    at UnrealBuildTool.UEDeployAndroid.MakeApk(AndroidToolChain ToolChain, String ProjectName, String ProjectDirectory, String OutputPath, String EngineDirectory, Boolean bForDistribution, String CookFlavor, Boolean bMakeSeparateApks, Boolean bIncrementalPackage, Boolean bDisallowPackagingDataInApk, Bool
    ean bDisallowExternalFilesDir)
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool:    at UnrealBuildTool.UEDeployAndroid.PrepTargetForDeployment(UEBuildDeployTarget InTarget)
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool:    at UnrealBuildTool.AndroidPlatform.Deploy(UEBuildDeployTarget Target)
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool:    at UnrealBuildTool.UnrealBuildTool.RunUBT(BuildConfiguration BuildConfiguration, String[] Arguments, FileReference ProjectFile)
    UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Total build time: 91.31 seconds (Local executor: 24.80 seconds)
    UATHelper: Packaging (Android (ETC1)): CommandUtils.Run: Run: Took 91.622401s to run UnrealBuildTool.exe, ExitCode=5
    UATHelper: Packaging (Android (ETC1)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.CommandUtils+CommandFailedException: Command failed (Result:5): C:\Program Files\Epic Games\UE_4.16\Engine\Binaries\DotNET\UnrealBuildTool.exe TopDownTest Android Development -Project="C:\Users\matt\OneDrive\Documents\Unreal Projects\TopDownTe
    st\TopDownTest.uproject"  "C:\Users\matt\OneDrive\Documents\Unreal Projects\TopDownTest\TopDownTest.uproject" -NoUBTMakefiles  -remoteini="C:\Users\matt\OneDrive\Documents\Unreal Projects\TopDownTest" -noxge -NoHotReload -ignorejunk. See logfile for details: 'UnrealBuildTool-2017.06.10-14.42.55.txt' 
    UATHelper: Packaging (Android (ETC1)):    at AutomationTool.CommandUtils.RunAndLog(String App, String CommandLine, String Logfile, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars, SpewFilterCallbackType SpewFilterCallback)
    UATHelper: Packaging (Android (ETC1)):    at AutomationTool.CommandUtils.RunAndLog(CommandEnvironment Env, String App, String CommandLine, String LogName, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars, SpewFilterCallbackType SpewFilterCallback)
    UATHelper: Packaging (Android (ETC1)):    at AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, String CommandLine, String LogName, Dictionary`2 EnvVars)
    UATHelper: Packaging (Android (ETC1)):    at AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, FileReference Project, String Target, String Platform, String Config, String AdditionalArgs, String LogName, Dictionary`2 EnvVars)
    UATHelper: Packaging (Android (ETC1)):    at AutomationTool.UE4Build.BuildWithUBT(String TargetName, UnrealTargetPlatform TargetPlatform, String Config, FileReference UprojectPath, Boolean ForceMonolithic, Boolean ForceNonUnity, Boolean ForceDebugInfo, Boolean ForceFlushMac, Boolean DisableXGE, String InAddArgs, Boolean ForceUnity, Dictionary`2 EnvVars)
    UATHelper: Packaging (Android (ETC1)):    at AutomationTool.UE4Build.Build(BuildAgenda Agenda, Nullable`1 InDeleteBuildProducts, Boolean InUpdateVersionFiles, Boolean InForceNoXGE, Boolean InUseParallelExecutor, Boolean InForceNonUnity, Boolean InForceUnity, Boolean InShowProgress, Dictionary`2 PlatformEnvVars, Nullable`1 InChangelistNumberOverride, Dictiona
    ry`2 InTargetToManifest)
    UATHelper: Packaging (Android (ETC1)):    at Project.Build(BuildCommand Command, ProjectParams Params, Int32 WorkingCL, ProjectBuildTargets TargetMask)
    UATHelper: Packaging (Android (ETC1)):    at BuildCookRun.DoBuildCookRun(ProjectParams Params)
    UATHelper: Packaging (Android (ETC1)):    at BuildCookRun.ExecuteBuild()
    UATHelper: Packaging (Android (ETC1)):    at AutomationTool.BuildCommand.Execute()
    UATHelper: Packaging (Android (ETC1)):    at AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands)
    UATHelper: Packaging (Android (ETC1)):    at AutomationTool.Automation.Process(String[] Arguments)
    UATHelper: Packaging (Android (ETC1)):    at AutomationTool.Program.MainProc(Object Param)
    UATHelper: Packaging (Android (ETC1)):    at AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param)
    UATHelper: Packaging (Android (ETC1)):    at AutomationTool.Program.Main()
    UATHelper: Packaging (Android (ETC1)): Program.Main: AutomationTool exiting with ExitCode=5 (5)
    UATHelper: Packaging (Android (ETC1)): BUILD FAILED
    PackagingResults:Error: Error Unknown Error

Hi there, Unfortunately this didn’t resolve the issue and gave the same error still?

This has solved my issue, thanks for your help.

Hello CosmicMonkey,

Can you change Android SDK API level to “matchndk” (Edit>Project Settings>Android SDK>SDK API level). I hope helpful.

Okey, Can you check SDK Manager. Maybe forget to install android-19. Because it doesn’t show any mistakes except it.

You are very welcome. I’m glad you solved the problem.