How to capture camera view of non-player actor
I am new to unreal engine and my question my sound dumb, I have made an AI character that follows the player, I have also attached a camera to the AI character, what I want to do is to capture the camera view of the AI character and save it into the file either through blueprints or c++, is there a way to do it. Please note I am doing all this for my research project. I will be extremely thankful to you
I haven't tried it but I think that recording to sequencer can help you ;) Here's a link: https://docs.unrealengine.com/latest/INT/Engine/Sequencer/HowTo/SequenceRecorder/
If you just want to change view to the AI character, you can use the "SetViewTargetWithBlend" blueprint node.
answered Jun 10 '17 at 08:12 PM
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