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why Can't get Overlap event with the ground?

Hi guys.

I'm trying to do a simple game example where the player can place things in the ground, what I want to do, is to change my mesh into green if possition is OK to be placed, and set it in Red if possition is invalid.

For this example, invalid = Below or overlapping my ground.

Here is in the air, so I set the color in green, looks good. alt text

But here i'm overlaping the box with the ground, and I tried all configurations possible and still I can't get to raise Overlaps events, but just for the ground, it works fine when colliding with actors.

alt text

Can somebody guide me how to achieve this properly? Maybe I need to do another approach?

Thanks in advice

Product Version: UE 4.16
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isoverlapping.png (278.6 kB)
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asked Jun 11 '17 at 09:05 PM in Using UE4

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leofucci
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Make sure both meshes are set to Generate Overlap Events.

Read this guide on Physics Collisions.

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answered Jun 11 '17 at 10:42 PM

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BenVlodgi
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