Static Mesh Components don't appear in the Blueprint
When I add a static mesh using the "Add Static Mesh Component" node in a for loop, the mesh appears in the world, but not in the components tab. I tried attaching them to the Blueprint (actor), but that still doesn't make them appear anywhere else than the world view.
This is what the construction script in the Blueprint looks like:
As you can see the yellow box is the outlined cube. There are multiple cubes in the world that are spawned by this Blueprint, but they don't appear in the components tab or world hierarchy.
asked Jun 12 '17 at 08:28 AM in Blueprint Scripting
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