When upgrading my project from 4.14 to 4.16, my ragdoll physics for my character bugged out(See below). I tried creating a new physics asset, and that works until I add another constraint. Making a new ragdoll from scratch also bugs out whenever I add constraints. The rig was created in Blender, so I don’t know if that is the problem. The ragdoll continues to work in 4.14, but not in 4.16. I tried migrating the ragdoll from 4.14 to the 4.16, but the same error occurs. The bugging out does not occur whenever there are 0 constraints.
4.16
4.14