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Scalable 2d/3d or Maximum settings?

I'm making a competitively focused multiplayer game where optimization matters an incredible amount. I'm going to make use of the forward renderer and give the user options for changing the quality, whether or not to use motion blur, etc. What option should I use when creating the project to achieve all of this?

Product Version: UE 4.16
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asked Jun 12 '17 at 08:02 PM in Using UE4

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Cheapskate01
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avatar image Peasantry Apr 20 '19 at 11:43 AM

bumping this cause i have the same interest.

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