Check if event reply is handle or unhandle

Hi!
I’m overrriding my widget base class OnKeyUp function, and i want to know if the parent call has handled the event or not before doing anything, but there is no “equal” or “isHandled” nodes for this struct, so is there a way to check that info ?

Thanks !

In a UBlueprintFunctionLibrary class:

/** In the .h (header file) **/
UFUNCTION(BlueprintPure, Category = "Event Reply")
static bool IsEventReplyHandled(FEventReply Reply);

/** In the .cpp (C++ file)**/
bool UPlatformFunctions::IsEventReplyHandled(FEventReply Reply)
{
	return Reply.NativeReply.IsEventHandled();
}

forgot to tag as resolved, thanks !