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Can i use grass output node for spawn meshes on sphere mesh (not ladnscape)to

Hello! In my game (lowpoly space game) i have planets (geospheres). How i can spawn in material some meshes in proper angle, snaping to sphere? Or i can do this with hism and construction script?

Product Version: UE 4.16
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asked Jun 15 '17 at 06:02 AM in Rendering

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YOYOMAN_MODDER
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I think for this you should use instanced static meshes place by some script.

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answered Jun 15 '17 at 06:16 AM

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redbox
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avatar image YOYOMAN_MODDER Jun 15 '17 at 06:24 AM

Thanks for answer, Realy its imposible by the material?

avatar image redbox Jun 15 '17 at 06:42 AM

Grass tools works only with landscape.

avatar image YOYOMAN_MODDER Jun 15 '17 at 06:51 AM

Understud, thanks again) I shoud use Construction script to set instanses transform snap to sphere radius.

avatar image redbox Jun 15 '17 at 07:00 AM

Yep. Simplest setup is box shape, where you can get box extent and multiply it on some random unit vector to make random location inside it.

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