Can i use grass output node for spawn meshes on sphere mesh (not ladnscape)to

Hello! In my game (lowpoly space game) i have planets (geospheres). How i can spawn in material some meshes in proper angle, snaping to sphere? Or i can do this with hism and construction script?

I think for this you should use instanced static meshes place by some script.

Thanks for answer, Realy its imposible by the material?

Grass tools works only with landscape.

Understud, thanks again) I shoud use Construction script to set instanses transform snap to sphere radius.

Yep. Simplest setup is box shape, where you can get box extent and multiply it on some random unit vector to make random location inside it.