Text Render on Dedicated server

I have problem with rendering text on dedicated server using UTextRenderComponent and SetText.

It works fine if i join dedicated server through editor or if i check dedicated server in editor everything is rendered and replicated just fine.

But if i do it from packaged game I get some weird transparent boxes for each char in string, so if i write hello I get 5blank boxes instead of actual text, and again everything replicates fine to other clients just not getting the text.

Any help is greatly appreciated!

For some reason after completely rebuilding dedicated server it started working, guess I did some mistake building it the first time.