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PackagingResults:Error: Error Unknown Cook Failure

A project I've been working on for a while is ready for shipping but I keep getting this error. I've tried everything I could find from this form but nothing seems to solve my problem. Any help is appreciated. Thank you.

Output Log: https://pastebin.com/AbyAxUMD

Product Version: UE 4.16
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asked Jun 15 '17 at 09:04 PM in Packaging & Deployment

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Did you check out this file? <3

File:D:\Build++UE4+Release4.16+Compile\Sync\Engine\Source\Runtime\Core\Public\Serialization/MemoryWriter.h] [Line: 42]

Also: FMemoryWriter does not support data larger than 2GB. Archive name: None.

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answered Jun 17 '17 at 05:01 AM

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avatar image Gizmo314 Jun 17 '17 at 07:40 AM

Thanks for the reply. Not sure I understand what to do. This is my first major game, smaller files build fine. Could you be more specific? Thanks

avatar image Ninjin Jun 17 '17 at 08:11 AM

One of your maps is taking more than 2GB on the RAM, that's why Unreal can't compile your project. This can have different reason. These are the common ones:

MapTooBig -> UseStreaming


avatar image Gizmo314 Jun 17 '17 at 06:58 PM

Thank you! I had to remove some meshes from the world and add a plugins folder and it worked fine. Thanks for the quick response!

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Hey Gizmo,

Can you delete Saved,Intermediate folder and check again?

 LogDirectoryWatcher:Warning: Failed to begin reading directory changes for D:/GAME DEVLOPMENT/may 24/InPaint/Plugins/. Error: The system cannot find the file specified. (0x00000002)

And disabled this plugin.

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answered Jun 17 '17 at 07:52 AM

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Sertac Ogan
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avatar image Gizmo314 Jun 17 '17 at 06:57 PM

Thank you. Turned out by adding a plugins folder and removing some meshes from a level it built fine. Thanks again!

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