Question for custom rotation and location
I wan't to create something nice, let me specify what i already have and what i need:
I created a cube actor blueprint. The cube actor is located at x423.0 cm, y1155, z80 on the grid and is rotating from the start of the level with a random rotator. The problem is that my cube actor is rotating way too fast. How can i slow the rotation down so it's smoothly and randomly rotating?
What i need is the following: 1. When i come close to the cube actor it keeps rotating and meanwhile the cube moves up to let's say z300.
I'm really trying to get this working but so far i can't get it right.
Thanks in advance.
asked Jun 16 '17 at 11:33 AM in Blueprint Scripting
Follow this question
Once you sign in you will be able to subscribe for any updates here