overlapping light maps still having issues
I am unable to get the the auto generated light maps to work without overlap errors.
Are there any steps I can take to insure that it will work without having to create a separate channel in 3ds max for every object.
Testing simple wall extrudes from max with box mapping on channel 1
asked Jun 16 '17 at 04:38 PM in Rendering
I think understand now. I am sure my box mapping is overlapping since I have a single wall object for multiple rooms...Thanks
answered Jun 16 '17 at 06:55 PM
If you solved your problem can you mark this question as resolved to keep "answerhub" clean please?
answered Jun 21 '17 at 02:59 PM
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