[Mac] Viewport flight camera controls don't match Windows or documentation
The Viewport Controls documentation in the Standard section list the following:
In the Magic Mouse and Magic Trackpad section the following is listed:
The expected result of RMB + Drag is that the viewport camera will rotate. The actual result of a RMB + Drag is left/right and up/down movement with no rotation
This behavior is observed with a Magic Mouse or a standard mouse.
Steps to reproduce: - open the Unreal Editor on Mac - right click and drag in the viewport and observer the incorrect behavior
asked Jun 16 '17 at 05:59 PM in Bug Reports
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answered Feb 22 '18 at 03:50 PM
I am experiencing the same thing - altho' for me using magic mouse works fine, but using macbook built in touchpad with two finger click set to right click move camera just up/down left/right movement no rotation.
answered Mar 11 '18 at 07:59 PM
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