Help, light changes color when I press play
Please Help. I have a level that changes color when I hit play. I have deleted EVERYTHING and put in a simple floor, 1 light and 1 cube brush. No post process volume, no color grading. Game mode set to default. Everything set to default. And still, after I compile it looks fine, but if I hit play, it turns purpleish. It started happening after I finished a level for an architectural visualization, so i need to fix it instead of redoing everything in a new project or level, so I duplicated it and started deleting everything to find out the problem. I can't. If a start a new level it doesn't behave this way (hit play and lighting seems fine) I think it must be level specific, but I can't find what I must have changed. Please Help!!
asked Jun 16 '17 at 09:58 PM in Rendering
And you did not change the colors of the light in your Level Blueprint? This also happen when you delete the light and put a new one? Weird, since you also have no post processing. Maybe something about the material, can you show it or is it a simple texture on the Unreal BSP?
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