4.16 + VS 2017 building dedicated server. No compiler was found

Hello everyone. I have an issue with building dedicated server for my own game.

  1. I have installed UE4 4.16 version
  2. I have downloaded source code UE4 4.16 from github
  3. I have Visual Studio CE 2017 with selected “Desktop development with C++”, “.NET desktop development” and “Game development with C++” tabs
  4. I have Windows 7 OS

I’m walking through this manual [- YouTube][1] and all moments was good unless point when i need to open my project from compiled editor and it gave me this message:

190758-screenshot_3.png

And also when i’m trying to create a new game, an editor shows me this message:

But all sources and an editor was builded and opened from VS 2017.

And when i’m running main UE4 editor that was installed from installer, all things is good and engine can get access to compiler.

Can someone help me to fix this problem ?