Steam Controller Plugin crashing my project

How to I go into the settings and delete the values for this plugin so I can open my project again?

KERNELBASE
UE4Editor_SteamController!__delayLoadHelper2() [f:\dd\vctools\delayimp\delayhlp.cpp:386]
UE4Editor_SteamController!_tailMerge_steam_api64_dll()
UE4Editor_SteamController!FSteamController::SendControllerEvents() [d:\build++ue4+release-4.15+compile\sync\engine\plugins\runtime\steam\steamcontroller\source\steamcontroller\private\steamcontroller.cpp:176]
UE4Editor_Core!FWindowsApplication::PollGameDeviceState() [d:\build++ue4+release-4.15+compile\sync\engine\source\runtime\core\private\windows\windowsapplication.cpp:2192]
UE4Editor_Slate!FSlateApplication::PollGameDeviceState() [d:\build++ue4+release-4.15+compile\sync\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1428]
UE4Editor!FEngineLoop::Tick() [d:\build++ue4+release-4.15+compile\sync\engine\source\runtime\launch\private\launchengineloop.cpp:3016]
UE4Editor!GuardedMain() [d:\build++ue4+release-4.15+compile\sync\engine\source\runtime\launch\private\launch.cpp:166]
UE4Editor!GuardedMainWrapper() [d:\build++ue4+release-4.15+compile\sync\engine\source\runtime\launch\private\windows\launchwindows.cpp:134]
UE4Editor!WinMain() [d:\build++ue4+release-4.15+compile\sync\engine\source\runtime\launch\private\windows\launchwindows.cpp:210]
UE4Editor!__scrt_common_main_seh() [f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:264]
kernel32
ntdll