UMG Background Blur renders black on Android
Any news on fix for that? Issue UE-39515 is there since 4.15 version.
Steps to Reproduce:
-Create a UMG Widget that uses the blur component
-Add the widget to your viewport via the level BP
-Pie, observe that the blur works
-LaunchOn or package, install, and open it on an android device
I already saw similar questions and I also face this problem in my mobile project.
I think its because UMG blur not supported on mobile devices. Maybe it will work on some hi-end/metal render, but I not checked. So in my project I just disabled this and use simple mid-black translucent background.
answered Jun 19 '17 at 09:17 AM
If you want to enable background blur on android device(vulkan device?), add option to DefaultDeviceProfiels.ini or use commandline.
answered Jan 24 '18 at 09:55 AM
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