How to put choices in game
Hey I'm new to UE4 and I was wondering how I would incorporate choices into part of a game, which will have consequences later in the game? For example: (Steal the money) or (Leave it).
asked Jun 20 '17 at 05:31 PM in Using UE4
Hello, you can use my plugin to create choice based games. It doesnt require blueprint or c++ experience. You just need to create your sequencers and use the plugin to connect them each other with choices. Have a look at it from here;
answered Feb 28 '19 at 08:34 AM
You can create a couple structs and a data table to help you do this.
Then you can lookup the choices in your gamemode's table, and when someone makes a choice you can set the
If you include the variable in your save data, then this will become persistent.
there are plenty of ways to do itit is really a matter of coding style and interaction way (buttons, text, actions etc..)
the general idea behind it is that you take the stuff step by step - and break it to smaller tasks, which you can later learn by order.
mind, there are many other variations of breaking it down. you should find yours, because there is no ultimate way. good luck with your further development.
answered Jun 20 '17 at 08:17 PM
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