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How to have Hit Event on Object without Character Collision?

I am trying to set up game tutorial in my first Level of my Game. I have made it so when the Character Collides / Hits an invisible Object, the Hit Event Pauses the Game and shows the tutorial hint. But my problem is that when the character hits the object, the Character stops moving because of the collision.

How would i make it so the character walks through the object but the Hit Event is still triggered?


Product Version: UE 4.16
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asked Jun 21 '17 at 06:04 AM in Blueprint Scripting

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You could try and use overlap events instead of hit events (but make sure the invisible object is set to overlap all and is also set to generate overlap events) that would make it so that you can walk the invisible object, and when you are in it/enter it, an event is triggered.

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answered Jun 21 '17 at 06:24 AM

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avatar image AzzaMatta2571 Jun 21 '17 at 07:30 AM

Ok thanks, ill give it a try.

avatar image AzzaMatta2571 Jun 22 '17 at 09:02 AM

Thanks, it worked like a charm!

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