Reach variable on level blueprint

Hello,

I’m creating a widget in level blueprint when user clicks right mouse button. That widget called right_click. I want to store the position of that widget and reach that in right_click blueprint. I will create another widget inside a function in right_click blueprint so that I want to use that position in that function. However, I can’t reach position variable (created in right_click blueprint) in level blueprint. What am I doing wrong?

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I solved it by creating variable inside my character blueprint and reach it by get player pawn and cast to the class and set variable.