Hello,
I am testing with Epic OpenWorld demo and trying to generate NavMesh on the platform. But in some areas, NavMesh can’t be generated, you can see “holes” on the ground.
I have tried to tweak the parameters of the RecastNavMesh object, see the parameters below, but couldn’t figure out how to fix this issue.
I would appreciate it if anyone can give me some advice about it.
Thanks in advance!