Particle System Replication

Hi,

I know this is a question which has been posted various times but I tried different solutions:

  • Calling a Multicast event and spawning the emiter on the various clients → only shows on the server
  • Calling a run on server event and setting the resulting particle system to replicate → only shows on the server

However, if I make a replicated bool and place in the Tick function a check for that branch it works. However, I think that is not ideal and there should be another way.

My attempts:

Multicast:

Basically I change the event to ROS with the same code.