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Deactivate scene reflection on specific object

I have an object that is supposed to be dark but it reflect the cubemap hdri of the scene. How do I deactivate the cubemap from this object only? Thanks

Product Version: UE 4.14
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asked Jun 27 '17 at 06:04 PM in Rendering

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You can't explicitly do that. You can however set roughness of this object's material to 1.

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answered Jun 27 '17 at 10:05 PM

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avatar image ryukishi Jun 28 '17 at 05:29 PM

Ok, that's right, it's dark enough we aren't supposed to see that much roughness. Isn't the role of reflection captor to adapt the reflection to what it is surrounded by?

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