Hi people I am experiencing weird problem
- I have blueprint with a bool variable “loadlevel?” I placed it inside my level where my seqeuncer is playing.
on each event tick this blueprint checks if bool is active or not, if the bool is active it loads a “map”
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this blueprint is triggered by sequencer on a spesific time
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if this blueprint is triggered by sequencer, my map is immediately loaded. there is no problem on editor
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but; it doesnt work on built.
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my “set as default” or “reset default” buttons doesnt work, they are not clickable in project settings.
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my default map settings are correct
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my maps are in content/maps folder
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after 2 minutes of black screen it loads again the same map.
What can I do?
Thanks for your help.