Day Night Cycle, landscape much brighter during night than day
Hi there. I've started a new project added in a landscape and setup a basic daynight cycle. But as the title says, the brightness of the landscape is way brighter at night than at day. The day night cycle is using a timeline in the level blueprint, then setting the rotation accordingly and updating the sky.
https://www.youtube.com/watch?v=IQTzTIMyggA&feature=youtu.be here is a video showing what happens.
How can I make the night darker while still keeping the brightness of day? Any help would be appreciated. Thanks in advance.
Update: I have been using this tutorial: https://wiki.unrealengine.com/Tutorial:_Time_of_Day , but no luck. I've set the inensity to 0 at night and also turned it to be invisible. I've unchecked the two sided lighting tick box for the landscape and it still is really bright at night. Could it be my landscape material or the skybox?
Hi i had the same problem. To fix it you have to add a PostProcessVolume and set under Lens>Auto Expose> the MinBrightness to something like 0.995 and the Max Brightness to 2.99 . I hope thats helpfull :)
answered Jul 01 '17 at 04:25 PM
I made my Day-Night-Cycle in Matinee and reduced the Directional-Light´s Intensity at Night to 0, because the Sunlight shines through the Landscape^^
answered Jul 01 '17 at 02:04 AM
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