Particles visible in editor but not in game
I have a C++ class with UParticleSystemComponents in it, when i create a blueprint deriving from that class and set the particle templates and drag that blueprint to my scene, i can see the particles, but when i press play i can't see them anymore.
What am i missing?
Thanks in advance!
asked Jul 01 '17 at 01:50 PM in Bug Reports
Don't forget your Super's kids! (e.g. Super::BeginPlay())
answered Aug 28 '17 at 05:07 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here