Android Build failed on 4.16.2

Hello, I try to compile a game for android but it fails and I do not know why. I have installed CodeWorksforAndroid 1R6u1. Can anyone help me?

link text

Sorry but I’m a beginner and I do not know what a stack in unreal engine

I have juste this file : link text
where can i find other file for help?
ty

Thanks for the answer, I tested this solution and it works but not with my plugins … thank you again.

do you have a stack or heap dump ? would help

Hi, i uninstalled and reinstall unreal 4.16.2 and sdk in NVPACK. But it still does not work …
now I have this :

C:\NVPACK\android-sdk-windows\tools\ant\build.xml:597: The following error occurred while executing this line:
C:\NVPACK\android-sdk-windows\tools\ant\build.xml:649: The following error occurred while executing this line:
C:\NVPACK\android-sdk-windows\tools\ant\build.xml:694: null returned: 1

[logFile][1]

Does anyone have a solution?

Try cleaning your game project (Delete all folders except for Build, Config, Content, Plugins, and Source) rebuilding solution and try the build again.

I think I have found the cause of the issue, it looks like the project.properties in the permission_library is not compatible
with Android support library comes with 4.16, in 4.16 it has support-v4-25.0.0 and support-v13-25.0.0,
but in project.properties it is looking for 25.3.1, so I modified the project.properties under the directory

UnrealEngine-4.16\Engine\Source\ThirdParty\AndroidPermission\permission_library

I changed those two lines to

android.library.reference.1=../support-v13-25.0.0
android.library.reference.2=../support-v4-25.0.0

and this works for me, I can now build an APK file successfully.