Crash on Packaged project

So… the game runs okay on the Editor, but when I package the project it tends to crash on different levels depending of my luck. Normally when it should go from one level to another. Can someone help me?

<?xml version="1.0" encoding="UTF-8"?>
<FGenericCrashContext>
	<RuntimeProperties>
		<CrashVersion>3</CrashVersion>
		<CrashGUID>UE4CC-Windows-B725A3BB45F452D8F0AA86A0016F6CFF_0000</CrashGUID>
		<ProcessId>3668</ProcessId>
		<IsInternalBuild>false</IsInternalBuild>
		<IsPerforceBuild>false</IsPerforceBuild>
		<IsSourceDistribution>false</IsSourceDistribution>
		<IsEnsure>false</IsEnsure>
		<IsAssert>false</IsAssert>
		<CrashType>Crash</CrashType>
		<SecondsSinceStart>44</SecondsSinceStart>
		<GameName>UE4-MyProject_0</GameName>
		<ExecutableName>UE4Game-Win64-Shipping</ExecutableName>
		<BuildConfiguration>Shipping</BuildConfiguration>
		<GameSessionID />
		<PlatformName>WindowsNoEditor</PlatformName>
		<PlatformNameIni>Windows</PlatformNameIni>
		<EngineMode>Game</EngineMode>
		<EngineModeEx>Unset</EngineModeEx>
		<DeploymentName />
		<EngineVersion>4.15.3-3450819+++UE4+Release-4.15</EngineVersion>
		<CommandLine>..\..\..\MyProject_0\MyProject_0.uproject</CommandLine>
		<LanguageLCID>1046</LanguageLCID>
		<AppDefaultLocale>pt_BR</AppDefaultLocale>
		<BuildVersion>++UE4+Release-4.15-CL-3450819</BuildVersion>
		<IsUE4Release>true</IsUE4Release>
		<UserName>aluno</UserName>
		<BaseDir>C:/Users/aluno/Documents/MyProject _0Build/WindowsNoEditor/Engine/Binaries/Win64/</BaseDir>
		<RootDir>C:/Users/aluno/Documents/MyProject _0Build/WindowsNoEditor/</RootDir>
		<MachineId>9465FA8D41EC4D9D9AF2CF9C07090B3D</MachineId>
		<LoginId>9465fa8d41ec4d9d9af2cf9c07090b3d</LoginId>
		<EpicAccountId>f41ee03388df4167a91d28bd1fcdce92</EpicAccountId>
		<CallStack />
		<SourceContext />
		<UserDescription />
		<UserActivityHint />
		<ErrorMessage />
		<CrashDumpMode>0</CrashDumpMode>
		<CrashReporterMessage />
		<Misc.NumberOfCores>4</Misc.NumberOfCores>
		<Misc.NumberOfCoresIncludingHyperthreads>8</Misc.NumberOfCoresIncludingHyperthreads>
		<Misc.Is64bitOperatingSystem>1</Misc.Is64bitOperatingSystem>
		<Misc.CPUVendor>GenuineIntel</Misc.CPUVendor>
		<Misc.CPUBrand>Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz</Misc.CPUBrand>
		<Misc.PrimaryGPUBrand>NVIDIA GeForce GTX 660</Misc.PrimaryGPUBrand>
		<Misc.OSVersionMajor>Windows 8.1</Misc.OSVersionMajor>
		<Misc.OSVersionMinor />
		<MemoryStats.TotalPhysical>8532107264</MemoryStats.TotalPhysical>
		<MemoryStats.TotalVirtual>140737488224256</MemoryStats.TotalVirtual>
		<MemoryStats.PageSize>65536</MemoryStats.PageSize>
		<MemoryStats.TotalPhysicalGB>8</MemoryStats.TotalPhysicalGB>
		<MemoryStats.AvailablePhysical>0</MemoryStats.AvailablePhysical>
		<MemoryStats.AvailableVirtual>0</MemoryStats.AvailableVirtual>
		<MemoryStats.UsedPhysical>0</MemoryStats.UsedPhysical>
		<MemoryStats.PeakUsedPhysical>0</MemoryStats.PeakUsedPhysical>
		<MemoryStats.UsedVirtual>0</MemoryStats.UsedVirtual>
		<MemoryStats.PeakUsedVirtual>0</MemoryStats.PeakUsedVirtual>
		<MemoryStats.bIsOOM>0</MemoryStats.bIsOOM>
		<MemoryStats.OOMAllocationSize>0</MemoryStats.OOMAllocationSize>
		<MemoryStats.OOMAllocationAlignment>0</MemoryStats.OOMAllocationAlignment>
		<TimeOfCrash>636345420582390000</TimeOfCrash>
		<bAllowToBeContacted>1</bAllowToBeContacted>
		<PlatformFullName>Win64 [Windows 8.1  64b]</PlatformFullName>
		<CrashReportClientVersion>1.0</CrashReportClientVersion>
	</RuntimeProperties>
	<PlatformProperties>
		<PlatformIsRunningWindows>1</PlatformIsRunningWindows>
		<PlatformCallbackResult>0</PlatformCallbackResult>
	</PlatformProperties>
</FGenericCrashContext>