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How to color beam emitter with gradient

hello ppl,

I would like to color my whole scene with gradient, but except one object - the background. I use post process material with image to get gradient and i put it on my plane which is connected to camera and i get gradient only on my physical object. Here is an example (without the background) alt text Gradient looks fine on these dots, but beams are simply white. Why? Plus, I would like to have 100% white material on my background. Is there any way to achieve this?


Product Version: UE 4.15
beams_and_dots.jpg (241.2 kB)
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asked Jul 01 '17 at 10:13 PM in Rendering

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