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パッケージ化が出来ない。

windows 32bit用のパッケージ化に失敗してしまうのですがエラーログを見てもさっぱり分かりません。

PCのスペック windows10(64bit) メモリ16GB GTX750ti

以下エラーログです。わかる方々、助けていただけると幸いです(´;ω;`)

UATHelper: パッケージ化 (Windows (32ビット)): UnrealBuildTool: Parsing headers for LowPoly UATHelper: パッケージ化 (Windows (32ビット)): UnrealBuildTool: Running UnrealHeaderTool "C:\Users\ponpo\Documents\Unreal Projects\LowPoly\LowPoly.uproject" "C:\Users\ponpo\Documents\Unreal Projects\LowPoly\Intermediate\Build\Win32\LowPoly\Development\LowPoly.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -i nstalled UATHelper: パッケージ化 (Windows (32ビット)): UnrealBuildTool: Reflection code generated for LowPoly in 6.1141142 seconds UATHelper: パッケージ化 (Windows (32ビット)): UnrealBuildTool: Performing 4 actions (4 in parallel) UATHelper: パッケージ化 (Windows (32ビット)): UnrealBuildTool: [2/4] Resource PCLaunch.rc UATHelper: パッケージ化 (Windows (32ビット)): UnrealBuildTool: ERROR: UBT ERROR: Failed to produce item: C:\Users\ponpo\Documents\Unreal Projects\LowPoly\Binaries\Win32\LowPoly.exe UATHelper: パッケージ化 (Windows (32ビット)): UnrealBuildTool: Total build time: 12.16 seconds (Local executor: 0.00 seconds) UATHelper: パッケージ化 (Windows (32ビット)): CommandUtils.Run: Run: Took 12.3849519s to run UnrealBuildTool.exe, ExitCode=5 UATHelper: パッケージ化 (Windows (32ビット)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.CommandUtils+CommandFailedException: Command failed (Result:5): C:\Program Files\Epic Games\UE_4.16\Engine\Binaries\DotNET\UnrealBuildTool.exe LowPoly Win32 Development -Project="C:\Users\ponpo\Documents\Unreal Projects\LowPoly\LowPoly.uproject" "C:\Users\ponpo\Documents\Unreal Projects\LowPoly\LowPoly.uproject" -NoUBTMakefiles -remoteini="C:\Users\ponpo\Documents\Unreal Projects\LowPoly" -noxge -NoHotReload -ignorejunk. See logfile for details: 'UnrealBuildTool-2017.07.02-23.44.25.txt' UATHelper: パッケージ化 (Windows (32ビット)): 場所 AutomationTool.CommandUtils.RunAndLog(String App, String CommandLine, String Logfile, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars, SpewFilterCallbackType SpewFilterCallback) UATHelper: パッケージ化 (Windows (32ビット)): 場所 AutomationTool.CommandUtils.RunAndLog(CommandEnvironment Env, String App, String CommandLine, String LogName, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars, SpewFilterCallbackType SpewFilterCallback) UATHelper: パッケージ化 (Windows (32ビット)): 場所 AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, String CommandLine, String LogName, Dictionary`2 EnvVars) UATHelper: パッケージ化 (Windows (32ビット)): 場所 AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, FileReference Project, String Target, String Platform, String Config, String AdditionalArgs, String LogName, Dictionary`2 EnvVars) UATHelper: パッケージ化 (Windows (32ビット)): 場所 AutomationTool.UE4Build.BuildWithUBT(String TargetName, UnrealTargetPlatform TargetPlatform, String Config, FileReference UprojectPath, Boolean ForceMonolithic, Boolean ForceNonUnity, Boolean ForceDebugInfo, Boolean ForceFlushMac, Boolean DisableXGE, String InAddArgs, Boolean ForceUnity, Dictionary`2 EnvVars) UATHelper: パッケージ化 (Windows (32ビット)): 場所 AutomationTool.UE4Build.Build(BuildAgenda Agenda, Nullable`1 InDeleteBuildProducts, Boolean InUpdateVersionFiles, Boolean InForceNoXGE, Boolean InUseParallelExecutor, Boolean InForceNonUnity, Boolean InForceUnity, Boolean InShowProgress, Dictionary`2 PlatformEnvVars, Nullable`1 InChangelistNumberOverride, Dictionary 2 InTargetToManifest) UATHelper: パッケージ化 (Windows (32ビット)): 場所 Project.Build(BuildCommand Command, ProjectParams Params, Int32 WorkingCL, ProjectBuildTargets TargetMask) UATHelper: パッケージ化 (Windows (32ビット)): 場所 BuildCookRun.DoBuildCookRun(ProjectParams Params) UATHelper: パッケージ化 (Windows (32ビット)): 場所 BuildCookRun.ExecuteBuild() UATHelper: パッケージ化 (Windows (32ビット)): 場所 AutomationTool.BuildCommand.Execute() UATHelper: パッケージ化 (Windows (32ビット)): 場所 AutomationTool.Automation.Execute(List1 CommandsToExecute, CaselessDictionary`1 Commands) UATHelper: パッケージ化 (Windows (32ビット)): 場所 AutomationTool.Automation.Process(String[] Arguments) UATHelper: パッケージ化 (Windows (32ビット)): 場所 AutomationTool.Program.MainProc(Object Param) UATHelper: パッケージ化 (Windows (32ビット)): 場所 AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param) UATHelper: パッケージ化 (Windows (32ビット)): 場所 AutomationTool.Program.Main() UATHelper: パッケージ化 (Windows (32ビット)): Program.Main: AutomationTool exiting with ExitCode=5 (5) UATHelper: パッケージ化 (Windows (32ビット)): BUILD FAILED

Product Version: UE 4.16
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asked Jul 02 '17 at 02:49 PM in Japanese

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ぽんぽこ
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アンドロイドとオキュラスのプラグインをオンにしたらなぜだかできました・・・

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answered Jul 03 '17 at 11:51 AM

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ぽんぽこ
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