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Windows Build failed without any error message

I was trying to build my game on Windows 64 bit. The cook took me literally at least 30 hours(1,5 days), and eventually it failed. I have a freshly installed the latest stable version of Windows 10 with all dependencies installed, plus Unreal. And on top of that, I waited 30 hours for nothing, because after the failed build, it deleted all the cooked content for some reason...

I hope somebody can help me resolve this thing, because I can't afford experimenting, and letting the PC run another 100 hours of build...

Thanks in advance! [1] [1]

[1]: /storage/temp/191524-uat_log.txt

Product Version: UE 4.16
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asked Jul 02 '17 at 07:58 PM in Packaging & Deployment

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